65e432695d9eadca8ac8be928bf5d434e1d9e912
Pretty straightforward: Port texture descriptor code from freedreno, fill in alignment limits from closed vk, and tu_cmd_buffer.c was already uploading the texture descriptor. This doesn't implement storage texel buffers (required in the compute pipeline) yet, since those will need an IBO descriptor for the store path. Still, making the load path be connected to the texture descriptor won't hurt. Part of #2237 Fixes dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_texel_buffer.* Reviewed-by: Jonathan Marek <jonathan@marek.ca> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3522> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3522>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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