Job Noorman 656d7a0f88 ir3: don't use VS input regs for binning variant
This isn't necessary anymore since f6f7bc29 ("freedreno/a6xx: Program
VFD_DEST_CNTL from program stateobj").

Allowing the binning variant to allocate its own inputs ensures we don't
needlessly use high register numbers (and thus potentially have a larger
register footprint). Unfortunately, this doesn't have an impact on waves
on shaderdb/fossildb.

Totals from 14669 (8.91% of 164575) affected shaders:
Instrs: 3026564 -> 3024820 (-0.06%); split: -0.33%, +0.28%
CodeSize: 6499538 -> 6496888 (-0.04%); split: -0.19%, +0.15%
NOPs: 452142 -> 451590 (-0.12%); split: -1.76%, +1.64%
MOVs: 67614 -> 66477 (-1.68%); split: -4.92%, +3.24%
Full: 149240 -> 155922 (+4.48%); split: -0.76%, +5.24%
(ss): 56452 -> 56247 (-0.36%); split: -4.58%, +4.22%
(sy): 33366 -> 33535 (+0.51%); split: -2.82%, +3.33%
(ss)-stall: 213221 -> 213992 (+0.36%); split: -0.87%, +1.23%
(sy)-stall: 1391221 -> 1395187 (+0.29%); split: -4.05%, +4.34%
Preamble Instrs: 695820 -> 695661 (-0.02%); split: -0.04%, +0.02%
Cat0: 495109 -> 494450 (-0.13%); split: -1.65%, +1.52%
Cat1: 127072 -> 125925 (-0.90%); split: -2.61%, +1.71%
Cat7: 94725 -> 94787 (+0.07%); split: -0.08%, +0.15%

Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34651>
2025-04-28 09:10:32 +00:00
2022-11-22 19:04:13 +00:00
2025-02-23 00:31:59 +01:00
2025-04-22 11:08:10 +00:00
2025-01-08 20:37:51 +00:00
2025-02-09 08:13:27 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2025-02-19 21:57:26 +00:00
2025-02-23 00:31:59 +01:00
2025-04-16 10:01:44 -04:00
2024-11-18 22:29:14 +00:00
2025-04-16 14:30:14 +02:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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