Sagar Ghuge 648c0c159d anv: Flush data cache while clearing depth using HIZ_CCS_WT
Patch fxes ESO shadow pass ground corruption on Arc A750. In the colour
pass where the rendering corruption first appears, the depth resource
was used as a "PS - Texture".  Immediately afterwards there's a Barrier
where it goes from

	VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL =>
	VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL

immediately following that there's a Clear from vkCmdBeginRendering
which appears to be a HiZ clear.  Things work when using AUX_USAGE_HIZ
but AUX_USAGE_HIZ_CCS_WT (XXX: and AUX_USAGE_HIZ_CCS?) doesn't work.

current thinking is this is related to 14015264727 where we had to add
HDC and DC flushes to CCS and MCS fast clears.  Maybe HiZ clears with
CCS also have similar problems?  The docs don't appear to indicate that
but the docs were also wrong for color clears until recently...

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9277
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9444
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22717>
2023-11-14 08:30:59 +00:00
2022-11-22 19:04:13 +00:00
2023-11-14 06:20:21 +00:00
2023-11-07 06:37:00 +00:00
2023-11-02 11:37:46 +00:00
2022-11-21 23:09:30 +00:00
2023-11-14 00:48:15 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%