640b6e607cb25d0ccc2bf1a1c609f497eb10f673
platform_drm, platform_wayland and platform_android have similiar local buffer
allocation routines. For deduplicating, it unifies dri2_egl_surface's
local buffer allocation routines. And it polishes inconsistent indentations.
Note that as dri2_wl_get_buffers_with_format() have not make a __DRI_BUFFER_BACK_LEFT
attachment buffer for local_buffers, new helper function, dri2_egl_surface_free_local_buffers(),
will drop the __DRI_BUFFER_BACK_LEFT check.
So if other platforms use new helper functions, we have to ensure not to make
__DRI_BUFFER_BACK_LEFT attachment buffer for local_buffers.
v2: Fixes from Emil's review:
a) Make local_buffers variable, dri2_egl_surface_alloc_local_buffer() and
dri2_egl_surface_free_local_buffers() unconditionally.
b) Preserve the original codeflow for error_path and normal_path.
c) Add note on commit messages for dropping of __DRI_BUFFER_BACK_LEFT check.
c) Rollback the unrelated whitespace changes.
d) Add a missing blank line.
Signed-off-by: Mun Gwan-gyeong <elongbug@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Tomasz Figa <tfiga@chromium.org>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see https://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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