Gert Wollny 63c4c559cb virgl: obtain supported number of shader sampler views from host
Modern games may use more than 16 sampler views, so get what the host
actually supports, and default to 16 on old hosts that don't pass the
value.

Since the possible maximal value of PIPE_MAX_SHADER_SAMPLER_VIEWS doesn't
fit into an uint32_t remove the binding flags, they were only used for
releasing the sampler views, and this can be achieved differently.

v2: Fix compilation error

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: John Bates <jbates@chromium.org> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13646>
2021-11-08 19:34:30 +00:00
2021-05-07 13:41:38 +00:00
2021-11-03 20:48:43 +00:00
2021-10-13 20:52:19 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-----------

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------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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