Pavel Ondračka 6167f6e096 r300: lower flrp in NIR
Shader-db RV370:
total instructions in shared programs: 82071 -> 82155 (0.10%)
instructions in affected programs: 792 -> 876 (10.61%)
helped: 0
HURT: 12
total temps in shared programs: 12775 -> 12778 (0.02%)
temps in affected programs: 27 -> 30 (11.11%)
helped: 0
HURT: 3
total cycles in shared programs: 128403 -> 128499 (0.07%)
cycles in affected programs: 864 -> 960 (11.11%)
helped: 0
HURT: 12

The same regression for the few GTK shaders that happens with the R500
nir fcsel lowering also happens here due to the
nir_move_vec_src_uses_to_dest.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6126
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26816>
2024-01-04 08:02:00 +01:00
2022-11-22 19:04:13 +00:00
2024-01-03 11:24:27 +00:00
2023-12-22 04:01:12 +00:00
2024-01-04 08:02:00 +01:00
2023-11-02 11:37:46 +00:00
2022-11-21 23:09:30 +00:00
2023-12-24 09:30:52 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-------

Many Mesa devs hang on IRC; if you're not sure which channel is
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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