613bfe0b8b4e1c81571415ab783feceaa6209602
After commit 45eb3bfd32 (device-select: only try wayland/x11 if the
required vars are set, 2024-10-18), building `device_select_layer.c` can
results in compiler errors on some stricter build configurations
(-Werror,-Wunused-variable):
-----------------------------------------------------------------------
../src/vulkan/device-select-layer/device_select_layer.c:149:9: error: unused variable 'has_wayland' [-Werror,-Wunused-variable]
149 | bool has_wayland = getenv("WAYLAND_DISPLAY") || getenv("WAYLAND_SOCKET");
| ^~~~~~~~~~~
../src/vulkan/device-select-layer/device_select_layer.c:150:9: error: unused variable 'has_xcb' [-Werror,-Wunused-variable]
150 | bool has_xcb = !!getenv("DISPLAY");
| ^~~~~~~
2 errors generated.
-----------------------------------------------------------------------
So guard the declarations of the `has_wayland` and `has_xcb` variables
behind `VK_USE_PLATFORM_WAYLAND_KHR` and `VK_USE_PLATFORM_XCB_KHR`
respectively, just like the user code.
Note: the declarations are still kept outside of the loop body, in order
to assign the variables once and for all.
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37571>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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