Martin Roukala (né Peres) 60c82453a1 radv/ci: allow polaris10 to retry more times
The Polaris10 in CI has been getting insta-hangs when starting dEQP.
Let's give it 5 attempts to get its act together, as it won't affect
the run time dramatically (max 5 minutes), but will provide more
reliable results for developers.

Tracking of hangs (and many other issues) is done through scrapping the
execution logs, processing them to find these issues, then pushing the
data to influxdb. This allows us to plot the failure rate over time,
and see if the situation is getting better or worse.

Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16793>
2022-06-01 13:03:02 +00:00
2022-06-01 03:14:29 +00:00
2022-06-01 04:06:46 +00:00
2022-05-16 07:03:39 -04:00
2022-06-01 09:08:13 +00:00
2022-01-19 15:17:17 +00:00
2022-05-31 18:32:59 +00:00
2022-04-12 10:42:31 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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appropriate, you should ask your question on `OFTC's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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