60aebe8fa890caaaebc36fa972ba43f1f6cbc273
iris_copy_region improperly handles destinations that have
ISL_AUX_USAGE_FCV_CCS_E in use. To avoid corruption when copying to a
resource which has this aux usage, this function needs to:
1. Remove existing fast-clear blocks that would be incompatible with
the surface format that will be used by blorp_copy.
This is actually a general rendering requirement that affects more
aux usages than just FCV_CCS_E.
2. Either avoid generating new fast-clear blocks that would be
incompatible with the original surface format, or remove the newly
generated incompatible fast-clear blocks.
This is particular to FCV_CCS_E, which sometimes generates
fast-clear blocks during a rendering operation. The generation is
dependent on the surface format, the clear color, and the pixels
being written.
iris_copy_region does step 1, only allowing fast-clear blocks that
represent the value of zero. These are compatible with every surface
format. This function does not do step 2 however, leading to rendering
corruption in certain cases.
Fix this by generally relying more on the standard resource preparation
functions, which account for this issue. Specifically, by using
iris_resource_prepare_render, steps 1 and 2 are both handled for us.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3732
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24446>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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