6014a642ae24e37c287adbf41d615efa18d0da3d
Recently, a regression was reported where videos in Firefox had shifted/ glitched colors on certain Kepler hardware. This was bisected tobf02bffe15, however, the issue already existed but didn't hit users until TGSI was switched to NIR as default. The issue was traced to a YUV-to-RGB fragment shader used by Firefox, which uses three samplers for the Y/U/V components. The Y component was handled correctly, but the U/V components were bogus, causing the issue. After analysis, it appears the TXF/TXQ ops. should only handle the texture (r) but not the sampler (s), see63b850403cand346ce0b988. Similarly, handleTXQ/handleTXF on nv50_ir_from_tgsi always sets s=0. Only Kepler was affected because other hardware ignores s at codegen. Always set s=0 on NIR for TXF/TXQ, to keep TGSI behavior and fix the regression. Thanks: Karol Herbst and M Henning for help diagnosing the issue. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7416 Cc: mesa-stable Suggested-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: Karol Herbst <kherbst@redhat.com> Reviewed-by: M Henning <drawoc@darkrefraction.com> Signed-off-by: Joan Bruguera <joanbrugueram@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19453>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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