5e4bf6d100b3f4492ee3a897a4fbccc9c0564371
Otherwise GPU would hang.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5951
Freedreno commit as a reference:
39d00722b2
Fixes VK cts tests on a618 if their memory limit is raised to 1024 MB:
dEQP-VK.pipeline.render_to_image.core.2d_array.huge.width_height.r8g8b8a8_unorm_d16_unorm
dEQP-VK.pipeline.render_to_image.core.2d_array.huge.width_height.r8g8b8a8_unorm_s8_uint
dEQP-VK.pipeline.render_to_image.core.2d_array.huge.width_height.r8g8b8a8_unorm_d24_unorm_s8_uint
dEQP-VK.pipeline.render_to_image.core.2d_array.huge.width_height.r8g8b8a8_unorm_d32_sfloat_s8_uint
dEQP-VK.pipeline.render_to_image.core.cube.huge.width_height.r8g8b8a8_unorm
dEQP-VK.pipeline.render_to_image.core.cube.huge.width_height.r8g8b8a8_unorm_d16_unorm
dEQP-VK.pipeline.render_to_image.core.cube.huge.width_height.r8g8b8a8_unorm_s8_uint
dEQP-VK.pipeline.render_to_image.core.cube.huge.width_height.r8g8b8a8_unorm_d24_unorm_s8_uint
dEQP-VK.pipeline.render_to_image.core.cube_array.huge.width_height.r8g8b8a8_unorm
dEQP-VK.pipeline.render_to_image.core.cube_array.huge.width_height.r8g8b8a8_unorm_d24_unorm_s8_uint
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Tested-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14849>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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