Emma Anholt 5cb043cf82 freedreno: Cooperate with tc to stop checking the BC for resource_busy().
The resource_busy() hook was having to check the batch cache for usage of
the resource, since TC didn't know how long our driver would.  By
committing to calling the tc_driver_internal_flush_notify() hook on
non-deferred flushes, TC keeps track of which buffers have been used but
not flushed and considers them busy, saving us needing to look in the BC
(which we won't be able to do once we move it to being per-context).

drawoverhead test results (all numbers are throughput, n=5):

   1, DrawElements ( 1 VBO| 0 UBO|  0    ) w/ no state change:      -4.94214% +/- 2.45047%
   7, DrawElements ( 1 VBO| 8 UBO|  8 Tex) w/ vertex attrib change: 48.3992% +/- 5.02827%
   8, DrawElements ( 1 VBO| 8 UBO|  8 Tex) w/ 1 texture change:     26.0974% +/- 1.14932%
   9, DrawElements ( 1 VBO| 8 UBO|  8 Tex) w/ 8 textures change:    12.6963% +/- 3.01077%
  17, DrawElements ( 1 VBO| 8 UBO|  8 Tex) w/ 8 UBOs change:        54.3846% +/- 35.0049%

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11513>
2021-06-22 09:51:21 -07:00
2021-05-07 13:41:38 +00:00
2021-05-05 18:53:08 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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