5a12155503c9cd0cc77b0a0e52bc563c39631275
When using (d3d10) conformant out-of-bound behavior for texel fetching (currently always enabled) the level still needs to be set to a safe value even though the offset in the end won't get used because the level is used to look up the mip offset itself and the actual strides, which might otherwise crash. For simplicity, we'll use level 0 in this case (this ought to be safe, llvmpipe does not actually fill in level 0 information if first_level is larger, but some random strides / offsets shouldn't hurt as ultimately we always use offset 0 in this case). Fixes a crash in some in-house test where random huge levels appear in lp_build_fetch_texel() (the test actually uses level 0 always but if the fetching happens in a block with a execution mask random values may appear). CC: <mesa-stable@lists.freedesktop.org> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%