Samuel Pitoiset 57fba85da4 spirv: fix emitting switch cases that directly jump to the merge block
As shown in the valid SPIR-V below, if one switch case statement
directly jumps to the merge block, it has no branches at all and
we have to reset the fall variable. Otherwise, it creates an
unintentional fallthrough.

       OpSelectionMerge %97 None
       OpSwitch %96 %97 1 %99 2 %100
%100 = OpLabel
%102 = OpAccessChain %_ptr_StorageBuffer_v4float %86 %uint_0 %uint_37
%103 = OpLoad %v4float %102
%104 = OpBitcast %v4uint %103
%105 = OpCompositeExtract %uint %104 0
%106 = OpShiftLeftLogical %uint %105 %uint_1
       OpBranch %97
 %99 = OpLabel
       OpBranch %97
 %97 = OpLabel
%107 = OpPhi %uint %uint_4 %75 %uint_5 %99 %106 %100

This fixes serious corruption in Horizon Zero Dawn.

v2: Changed the code to skip the entire if-block instead of resetting
    the fallthrough variable.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3460
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6590>
2020-09-04 21:34:47 +00:00
2020-08-06 09:46:48 +00:00
2020-09-01 16:40:11 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-------

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-----------

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------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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