Roman Stratiienko 56451ce773 v3d: Don't implicitly clear the content of the imported buffer
v3d driver will implicitly clear the buffer's content on the first write
operation. This clearing operation is helpful for allocated buffers,
initializing them with zeros instead of having memory garbage.

Also, this avoids reading the buffer from the RAM to the GPU cache
before rendering, making the first write operation slightly faster.

The clearing operation should not happen for imported buffers where
the buffer may already contain valuable data and the user may want
to render into the buffer only partially.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26136>
2023-11-10 11:16:53 +00:00
2022-11-22 19:04:13 +00:00
2023-11-07 23:56:23 +00:00
2023-11-07 06:37:00 +00:00
2023-11-02 11:37:46 +00:00
2022-11-21 23:09:30 +00:00
2023-11-02 11:37:46 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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------

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---------------

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