Erik Faye-Lund 55f6a2bb51 gallium: normalized_coords -> unnormalized_coords
A lot of code zero-initializes pipe_sampler_state, and sets the states
the non-zero fields manually. This means that normalized_coords is the
"default" setting.

However, setting normalized_coords to true isn't allways allowed, and
we'd need to check PIPE_CAP_TEXRECT first. So it's not really the ideal
default here. There's recently been found quite a bit of bugs in this
area, where the state-tracker didn't properly lower texrects.

Let's switch this around to avoid more bugs like this in the future.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18971>
2022-10-10 10:20:02 +00:00
2022-10-08 16:36:36 -05:00
2022-09-12 05:58:12 +00:00
2022-01-19 15:17:17 +00:00
2022-10-07 18:38:45 +00:00
2022-10-01 03:17:33 +00:00
2022-10-01 03:17:33 +00:00
2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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appropriate, you should ask your question on `OFTC's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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