Danylo Piliaiev 534cf4feeb tu/lrz: Improve LRZ around stencil tests and reads_dest cases
We were a bit too conservative and fully disabled LRZ for when stencil
or blending were involved. There is no need to fully disable LRZ
in those cases, only LRZ writes should be disabled.

The final rules are:
 LRZ is DISABLED until depth attachment is cleared when:
   - Depth Write + changing direction of depth test
      e.g. from OP_GREATER to OP_LESS;
   - Depth Write + OP_ALWAYS or OP_NOT_EQUAL;
   - Clearing depth with vkCmdClearAttachments;
   - Depth image is a target of blit commands.
   - (pre-a650) Not clearing depth attachment with LOAD_OP_CLEAR;
   - (pre-a650) Using secondary command buffers;
 LRZ WRITE is DISABLED until depth attachment is cleared when:
   - Depth Write + blending (color blend, logic ops, partial color mask, etc.);
   - Fragment may be killed by stencil;
 LRZ is disabled for CURRENT draw when:
   - Fragment shader side-effects (writing to SSBOs, atomic operations, etc);
   - Fragment shader writes depth or stencil;
 LRZ WRITE is DISABLED (via LATE_Z) for CURRENT draw when:
   - Fragment may be via killed alpha-to-coverage, discard, sample coverage;

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33851>
2025-04-02 12:03:30 +00:00
2022-11-22 19:04:13 +00:00
2025-02-23 00:31:59 +01:00
2025-04-01 22:11:10 +00:00
2025-01-08 20:37:51 +00:00
2025-02-09 08:13:27 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2025-02-19 21:57:26 +00:00
2025-02-23 00:31:59 +01:00
2024-11-18 22:29:14 +00:00
2025-01-30 19:02:37 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%