Kenneth Graunke 50519598ff intel/brw: Skip discarding the interference graph
We no longer need to reserve registers for constructing spill/fill
messages.  We have split sends and construct message headers in new
temporary registers with a very short lifespan which are simply added
to the existing interference graph as new nodes and allocated via the
normal mechanism.

This means that when we need to spill for the first time, we can avoid
discarding and recomputing the entire interference graph.  We also avoid
needing to recreate all spill candidate information once ra_allocate()
fails, because the graph remains valid, and none of the existing nodes
had any changes to their interference.  The existing spill candidates
remain valid.

This will slightly help improve compile time when needing to spill.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25811>
2024-06-20 09:47:18 +00:00
2022-11-22 19:04:13 +00:00
2024-03-13 15:21:07 +00:00
2024-06-20 07:02:15 +00:00
2024-06-19 17:11:30 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-04-24 19:51:59 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

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Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

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  $ cd build
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  $ sudo ninja install


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