4db4bd1d044c37fb5bb8a64075a696a52f3d4465
In35df3925ca("brw: ensure VUE header writes in HS/DS/GS stages") I misread the PRMs and thought that the VF would initialize the header. What actually happens is that the VF does not write valid values in there and the PRMs explicitly say that the VS shader should overwrite whatever is in there. We could avoid writing the header in some cases when no HW is going to read back the header. For example with rendering disables through 3DSTATE_STREAMOUT::RenderingDisable. But those cases are dynamic and the compiler is not able to tell. So just always write the header. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Fixes:35df3925ca("brw: ensure VUE header writes in HS/DS/GS stages") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12880 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34211>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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