4daa3917a38a6d18ba7cc66071342b9f7fa92f53
discard is supposed to be a terminator, killing the thread, so that it's possible to exit main solely by a discard e.g. inside of an infinite loop. However, it currently isn't treated as a terminator in NIR due to workarounds turning it into demote (d3d-style kill) and even if that were fixed, we probably wouldn't want to treat discard_if as a jump since otherwise the scheduler wouldn't be able to schedule things around it. So, add this workaround which inserts jump instructions as necessary to guarantee that the program always terminates. This fixes a hang in dEQP-VK.graphicsfuzz.while-inside-switch, which conditionally does a discard inside an infinite loop. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4658>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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