4d3f6cb9739dfeaf9605fcd2f5318e03acf5066e
After trying multiple times to merge if-statements with phis between them I've come to the conclusion that it cannot be done without regressions. The problem is for some shaders we end up with a whole bunch of phis for the merged ifs resulting in increased register pressure. So this patch just merges ifs that have no phis between them. This seems to be consistent with what LLVM does so for radeonsi we only see a change (although its a large change) in a single shader. Shader-db results i965 (SKL): total instructions in shared programs: 13098176 -> 13098152 (<.01%) instructions in affected programs: 1326 -> 1302 (-1.81%) helped: 4 HURT: 0 total cycles in shared programs: 332032989 -> 332037583 (<.01%) cycles in affected programs: 60665 -> 65259 (7.57%) helped: 0 HURT: 4 The cycles estimates reported by shader-db for i965 seem inaccurate as the only difference in the final code is the removal of the redundent condition evaluations and jumps. Also the biggest code reduction (~7%) for radeonsi was in a tomb raider tressfx shader but for some reason this does not get merged for i965. Shader-db results radeonsi (VEGA): Totals from affected shaders: SGPRS: 232 -> 232 (0.00 %) VGPRS: 164 -> 164 (0.00 %) Spilled SGPRs: 59 -> 59 (0.00 %) Spilled VGPRs: 0 -> 0 (0.00 %) Private memory VGPRs: 0 -> 0 (0.00 %) Scratch size: 0 -> 0 (0.00 %) dwords per thread Code Size: 14584 -> 13520 (-7.30 %) bytes LDS: 0 -> 0 (0.00 %) blocks Max Waves: 13 -> 13 (0.00 %) Wait states: 0 -> 0 (0.00 %) Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================
Source
------
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.
Build status
------------
Travis:
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Build & install
---------------
You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
.. code-block:: sh
$ mkdir build
$ cd build
$ meson ..
$ sudo ninja install
Support
-------
Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
Bug reports
-----------
If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
Contributing
------------
Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).
Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
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