Erik Faye-Lund 4b17c099ca zink: add line-stippling lowering passes
There's two notable limitations here:
- This will viewport-map to viewport #0 only. This is because we need
  the viewport-scale factors, which we'll be uploading using
  push-constants. And we don't want to waste too many of those...
- It's missing a "global" stipple-counter. It doesn't seem like there's
  a portable way of implementing this, so this is going to require a VK
  extension that can be implemented in a hardware-specific way in the
  long run. For now, let's just ignore the global stipple counter.

These two limitations don't seem viable to overcome for now, so but this
is better than nothing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
2022-11-22 19:04:13 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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Build & install
---------------

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<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

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  $ meson ..
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