Carl Worth 4b00ecebd0 drirc: Add quirk to disable GLSL line continuations for Savage2
This application is known to contain shaders that:

1. Have a stray backslash as the last line of comment lines
2. Have a declaration immediately following that line

Hence, interpreting that backslash as a line continuation causes the
declaration to be hidden and the shader fails to compile.  Fortunately, the
shaders also:

3. Do not have any other intentional line-continuation characters

So disabling line continuations entirely for the application fixes this
problem without causing any other breakage.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2013-01-11 13:55:41 -08:00
2013-01-10 22:01:31 +01:00
2013-01-10 22:01:30 +01:00
2012-10-17 19:30:34 -07:00
2013-01-10 22:01:31 +01:00
2013-01-10 22:01:30 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%