Iago Toral Quiroga 4a7446e4e4 v3dv: handle barriers at the end of a command buffer
Since we only consume barriers at the beginning of a new job, if
a command buffer ends with a barrier we will not handle it. Fix
this by emitting a noop job  in that case to consume it. Ideally,
we could do better and check the pending barrier state to fine
tune the noop job so we don't wait on all queues, but for now
this fixes flakyness with some CTS pipeline barrier tests that
started to show up after we optimized binning sync barriers. It
is likely that the additional sync we had before that change was
enough to prevent the problem from showing up.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17020>
2022-06-14 11:30:33 +00:00
2022-06-14 01:52:50 +00:00
2022-06-09 23:39:43 +00:00
2022-06-01 09:08:13 +00:00
2022-01-19 15:17:17 +00:00
2022-05-31 18:32:59 +00:00
2022-04-12 10:42:31 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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Bug reports
-----------

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(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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