4954518125d6cc61af3302c0db7487025e0e37e6
Under GLES 3 it is not valid to pass GL_FRONT to glDrawBuffers. Instead, GL_BACK has a magic interpretation which means it will render to the front buffer on single-buffered contexts and the back buffer on double-buffered. We were incorrectly setting the initial value to GL_FRONT for single-buffered contexts. This probably doesn't really matter at the moment except that presumably it would be exposed in the API via glGetIntegerv. When we switch to configless contexts this is more important because in that case we always want to rely on the magic interpretation of GL_BACK in order to automatically switch between the front and back buffer when a new surface with a different number of buffers is bound. We also do this for GLES 1 and 2 because the internal value doesn't matter in that case and it is convenient to use the same code to have the magic interpretation of GL_BACK. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. 1) install python 2.7 2) install scons (latest) 3) install mingw, flex, and bison 4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get libxml2-python-2.9.1.win-amd64-py2.7.exe 5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe 6) install git 7) download mesa from git see http://www.mesa3d.org/repository.html 8) run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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