Juan A. Suarez Romero 487dd96c4f v3d: implement tile buffer blits
This implements blit operation using the TLB.

It uses a source color buffer (bbuf) which will be blitted to color
buffer 0.

It also takes in account the number of samples for the input and output
so it can perform multisample resolve.

v1:
 - Fix comment (Iago)
 - Removed needless brackets (Iago)
 - Ensure msaa is correctly set (Iago)
 - Get rid of job->resolve (Iago)
 - Add rbuf as part of job's key (Iago)
 - Rename rbuf/rsurf by bbuf/bsurf (Iago)
 - Revert needless change (Iago)

v2:
 - Remove spurious change (Iago)
 - Add assert for safety reasons (Iago)
 - Add brackets in condition (Iago)
 - Fix commit message and title (Iago)
 - Do tile blit only for version >=4.0 (Iago)

v3:
 - Add assertion (Iago)
 - Fix comment (Iago)
 - Change commit title (Iago)

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7816>
2020-12-09 12:25:31 +00:00
2020-08-06 09:46:48 +00:00
2020-12-09 00:52:26 +00:00
2020-12-07 15:25:17 +00:00
2020-12-01 18:40:18 +00:00
2020-12-09 12:25:31 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2020-12-08 19:53:57 -08:00
2019-10-18 16:42:40 +00:00
2020-11-09 16:20:45 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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