Rhys Perry 47b0653d5d aco: rework boolean phi pass
The pass should now create much less linear phis.

Removes piles of phis and lots of sgpr spilling from Detroit: Become
Human and parallel-rdp.

fossil-db (Navi):
Totals from 7654 (5.63% of 135946) affected shaders:
SGPRs: 796224 -> 787616 (-1.08%); split: -1.08%, +0.00%
VGPRs: 576164 -> 572116 (-0.70%); split: -0.70%, +0.00%
SpillSGPRs: 147695 -> 52258 (-64.62%)
SpillVGPRs: 2167 -> 2102 (-3.00%)
CodeSize: 80671680 -> 76240420 (-5.49%); split: -5.50%, +0.01%
Scratch: 137216 -> 135168 (-1.49%)
MaxWaves: 54235 -> 54707 (+0.87%)
Instrs: 15569429 -> 14820569 (-4.81%); split: -4.82%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3388>
2020-07-10 22:36:14 +00:00
2020-06-26 19:34:17 +00:00
2020-07-10 22:36:14 +00:00
2020-01-18 11:39:32 +01:00
2020-04-01 01:13:21 +00:00
2019-10-18 16:42:40 +00:00
2020-04-29 23:52:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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Other repositories are likely forks, and code found there is not supported.


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---------------

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.. code-block:: sh

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