Files
mesa/src
Rob Clark 45eef9af03 freedreno/a5xx: fix negative branches
Looks like immed branch offset size increased again.. making what we
think is a small negative number look to hw like a huge positive number.
And things go badly when shader tries to jump to hyperspace.

Signed-off-by: Rob Clark <robdclark@gmail.com>
2016-11-30 17:32:54 -05:00
..
2016-08-31 17:06:54 -07:00
2016-08-31 17:06:54 -07:00