447df5eabac62d11740b23987cf91fb269bffcc6
When a fake front buffer is in use, if we request the front buffer (using screen->dri2.loader->getBuffersWithFormat()), the X server copies the real front buffer to the fake front buffer and returns the fake front buffer. We sometimes make redundant requests for the front buffer (due to using a single counter to track invalidates for both the front and back buffers), so there's a danger of pending front buffer rendering getting overwritten when the redundant front buffer request occurs. Previous to this patch, intel_update_renderbuffers() worked around that problem by sometimes doing intel_flush() and intel_flush_front() before calling intel_query_dri2_buffers(). But it only did the workaround when the front buffer was bound for drawing; it didn't do it when the front buffer was bound for reading. This patch moves the workaround code to intel_query_dri2_buffers(), so that it happens in exactly the circumstances where it is needed. This should fix some of the sporadic failures in Piglit tests fbo-sys-blit and fbo-sys-sub-blit. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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