Ian Romanick 4311121e73 nir/algebraic: More (a == 0 || a == 1 || ...) patterns
At least some Total War: Warhammer3 vertex shaders associate the
comparisons differntly, so the existing patterns were not triggered.

No shader-db changes on any Intel platform.

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 209748654 -> 209748173 (-0.00%)
Cycle count: 30514333964 -> 30514361348 (+0.00%); split: -0.00%, +0.00%
Fill count: 622688 -> 622537 (-0.02%)
Max live registers: 65477039 -> 65477033 (-0.00%)
Non SSA regs after NIR: 237334768 -> 237334728 (-0.00%)

Totals from 512 (0.07% of 706651) affected shaders:
Instrs: 1000693 -> 1000212 (-0.05%)
Cycle count: 42174312 -> 42201696 (+0.06%); split: -0.15%, +0.21%
Fill count: 11456 -> 11305 (-1.32%)
Max live registers: 121599 -> 121593 (-0.00%)
Non SSA regs after NIR: 1253445 -> 1253405 (-0.00%)

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33648>
2025-02-21 00:01:11 +00:00
2025-01-08 20:37:51 +00:00
2025-02-09 08:13:27 +00:00
2025-02-19 21:57:26 +00:00
2025-02-09 08:13:27 +00:00
2025-02-09 08:13:27 +00:00
2024-11-18 22:29:14 +00:00
2025-01-30 19:02:37 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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