Lucas Stach 41b08a2040 etnaviv: allow 0 back stencil valuemask on new cores
Older cores have a hardware bug where the stencil test misbehaves when
the valuemask is 0 in the back stencil. The workaround is to effectively
switch to single sided stencil and hope for the best. This seems to be
okay for most actual use-cases and tests, as a 0 valuemask is quite rare.

However, as 0 is a valid value for the mask the workaround breaks some
edge cases. Newer cores don't seem to require the workaround and operate
correctly with all stencil valuemasks, so drop the workaround for them.

I don't know which feature bit tells us about the bugfix. I made an
educated guess by checking behavior on multiple GPUs: GC880r5106 and
GC2000r5108 need the workaround, GC3000r5450, GC7000r6204 and GC600r4653
work fine without it. By comparing the set BugFixes feature bits between
the cores and the fact that BugFixes15 already fixes some PE issues, I
think this one is the most likely candidate.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35704>
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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