4192e01dcc49384404cc0b79eaeed5bacf8fc292
This was completely broken, for example in the following scenario: - submits something which needs sample positions (this creates a new descriptor BO with sample positions) - submits something which needs the tess rings (this creates a new descriptor BO with tess rings but without sample positions, ie. add_sample_positions would be FALSE) - submits something which needs sample positions again (this won't create a new descriptor BO because it incorrectly remembered that sample positions were set) Fix this by always writing the sample positions. This should fix the following flakes: - dEQP-VK.fragment_shading_barycentric.*.weights.pipeline_topology_dynamic.msaa_interpolate_at_sample.* - dEQP-VK.pipeline.fast_linked_library.multisample_interpolation.sample_interpolate_at_distinct_values.* - dEQP-VK.pipeline.fast_linked_library.multisample_interpolation.sample_interpolation_consistency.* - dEQP-VK.draw.renderpass.linear_interpolation.* - dEQP-VK.draw.dynamic_rendering.primary_cmd_buff.linear_interpolation.* These flakes were extremely hard to reproduce! Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25529>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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