Daniel Schürmann 415a3820fc aco/ra: omit VCC affinity on VOPC_SDWA for GFX9+
VOPC_SDWA can also use arbitrary SGPR pairs on GFX9+.

Totals from 5607 (4.16% of 134913) affected shaders: (GFX10.3)
CodeSize: 42470760 -> 42452988 (-0.04%)
Instrs: 7943174 -> 7942883 (-0.00%)
Latency: 102887029 -> 102886305 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 20454456 -> 20454338 (-0.00%); split: -0.00%, +0.00%
Copies: 376818 -> 376865 (+0.01%); split: -0.00%, +0.01%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15408>
2022-04-13 21:52:43 +00:00
2022-04-08 17:48:13 +00:00
2022-01-19 15:17:17 +00:00
2022-04-12 10:42:31 +00:00
2022-02-02 22:49:09 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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