Boris Brezillon 408b3f3ced pan/genxml: Fix 'Shader Program' descriptor definition on v9 and v10
Bit 8 in the descriptor is not encoding the primary/secondary shader
information. It's a per shader-type field.

For fragment shader descriptors, it describes what the coverage bitmask
contains for per-sample execution:
- DX-style: bits for all covered samples are set
- GL-style: only the bit for the sample the shader is executed on is set

For vertex shader, it encodes the warp limit we want to apply to the
shader execution.

Patch the existing code to match the new semantics.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26221>
2023-11-17 09:29:10 +00:00
2022-11-22 19:04:13 +00:00
2023-11-16 19:54:44 +00:00
2023-11-02 11:37:46 +00:00
2022-11-21 23:09:30 +00:00
2023-11-14 00:48:15 +00:00
2023-10-25 19:56:42 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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