3e377c68f879be05059c3c8871ffc4ea752523f2
Some conversions are not directly supported in hardware and need to be split in two conversion instructions going through an intermediary type. Doing this at the NIR level simplifies a bit the complexity in the backend. v2: - Consider fp16 rounding conversion opcodes - Properly handle swizzles on conversion sources. v3 - Run the pass earlier, right after nir_opt_algebraic_late (Jason) - NIR alu output types already have the bit-size (Jason) - Use 'is_conversion' to identify conversion operations (Jason) v4: - Be careful about the intermediate types we use so we don't lose range and avoid incorrect rounding semantics (Jason) Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> (v1) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.
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