3c5bcc5f7f308be6ce8e32348723eca91fa7d1f5
fossil-db (navi31): Totals from 671 (0.85% of 79377) affected shaders: MaxWaves: 17048 -> 17052 (+0.02%); split: +0.04%, -0.01% Instrs: 786643 -> 785459 (-0.15%); split: -0.20%, +0.05% CodeSize: 4074988 -> 4069304 (-0.14%); split: -0.18%, +0.04% VGPRs: 43896 -> 43860 (-0.08%); split: -0.11%, +0.03% SpillSGPRs: 753 -> 748 (-0.66%) Latency: 8187731 -> 8186707 (-0.01%); split: -0.11%, +0.10% InvThroughput: 1274564 -> 1274582 (+0.00%); split: -0.11%, +0.11% VClause: 14292 -> 14183 (-0.76%); split: -0.98%, +0.22% SClause: 21527 -> 21426 (-0.47%); split: -0.53%, +0.06% Copies: 59381 -> 59299 (-0.14%); split: -0.67%, +0.53% PreSGPRs: 29358 -> 29349 (-0.03%) PreVGPRs: 36595 -> 36368 (-0.62%); split: -0.70%, +0.08% VALU: 482669 -> 481927 (-0.15%); split: -0.21%, +0.06% SALU: 70019 -> 70009 (-0.01%); split: -0.06%, +0.05% VOPD: 142 -> 139 (-2.11%) fossil-db (navi21): Totals from 671 (0.85% of 79377) affected shaders: MaxWaves: 11536 -> 11516 (-0.17%); split: +0.03%, -0.21% Instrs: 773615 -> 772476 (-0.15%); split: -0.18%, +0.03% CodeSize: 4092564 -> 4086688 (-0.14%); split: -0.17%, +0.03% VGPRs: 43424 -> 43448 (+0.06%); split: -0.04%, +0.09% SpillSGPRs: 565 -> 560 (-0.88%) Latency: 8650893 -> 8633993 (-0.20%); split: -0.31%, +0.11% InvThroughput: 1920741 -> 1920368 (-0.02%); split: -0.10%, +0.08% VClause: 15830 -> 15774 (-0.35%); split: -0.76%, +0.40% SClause: 21025 -> 21009 (-0.08%); split: -0.11%, +0.03% Copies: 65425 -> 65460 (+0.05%); split: -0.37%, +0.43% Branches: 21845 -> 21848 (+0.01%) PreSGPRs: 29457 -> 29448 (-0.03%) PreVGPRs: 37296 -> 37066 (-0.62%); split: -0.69%, +0.08% VALU: 516908 -> 516056 (-0.16%); split: -0.20%, +0.04% SALU: 91545 -> 91531 (-0.02%); split: -0.05%, +0.03% fossil-db (vega10): Totals from 497 (0.79% of 62962) affected shaders: MaxWaves: 2325 -> 2328 (+0.13%); split: +0.17%, -0.04% Instrs: 298230 -> 297284 (-0.32%); split: -0.35%, +0.03% CodeSize: 1535212 -> 1530636 (-0.30%); split: -0.34%, +0.04% SGPRs: 36464 -> 36480 (+0.04%) VGPRs: 29412 -> 29396 (-0.05%); split: -0.07%, +0.01% SpillSGPRs: 164 -> 159 (-3.05%) Latency: 3957230 -> 3948919 (-0.21%); split: -0.51%, +0.30% InvThroughput: 1680680 -> 1679105 (-0.09%); split: -0.17%, +0.08% VClause: 6175 -> 6102 (-1.18%); split: -1.55%, +0.37% SClause: 9503 -> 9510 (+0.07%); split: -0.15%, +0.22% Copies: 20992 -> 20892 (-0.48%); split: -0.97%, +0.50% PreSGPRs: 17803 -> 17795 (-0.04%) PreVGPRs: 23072 -> 22823 (-1.08%); split: -1.11%, +0.03% VALU: 225322 -> 224587 (-0.33%); split: -0.36%, +0.04% SALU: 21029 -> 21011 (-0.09%); split: -0.22%, +0.13% fossil-db (polaris10): Totals from 489 (0.79% of 61794) affected shaders: Instrs: 299330 -> 298308 (-0.34%); split: -0.40%, +0.06% CodeSize: 1529316 -> 1525440 (-0.25%); split: -0.32%, +0.07% SpillSGPRs: 159 -> 149 (-6.29%) Latency: 3924819 -> 3898471 (-0.67%); split: -0.93%, +0.25% InvThroughput: 1687167 -> 1684956 (-0.13%); split: -0.22%, +0.09% VClause: 6248 -> 6067 (-2.90%); split: -3.28%, +0.38% SClause: 9519 -> 9492 (-0.28%); split: -0.72%, +0.44% Copies: 21673 -> 21637 (-0.17%); split: -0.90%, +0.73% PreSGPRs: 17611 -> 17603 (-0.05%) PreVGPRs: 22873 -> 22625 (-1.08%) VALU: 226805 -> 225928 (-0.39%); split: -0.45%, +0.06% SALU: 21419 -> 21413 (-0.03%); split: -0.28%, +0.25% Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29242>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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