Caio Oliveira 39e24082fc radv: Use nir_opt_reuse_constants()
Right now, this won't change much the shaders since most of the NIR constants
are reused in the NIR generated by SPIR-V, but will make radv resilient to
when that behavior change.

```
RADV GFX1100 results for radv fossils:

Totals:
Instrs: 71623585 -> 71623708 (+0.00%); split: -0.00%, +0.00%
CodeSize: 369326156 -> 369324312 (-0.00%); split: -0.00%, +0.00%
SpillSGPRs: 13576 -> 13586 (+0.07%)
Latency: 632889681 -> 632887831 (-0.00%); split: -0.00%, +0.00%
InvThroughput: 81674616 -> 81674859 (+0.00%); split: -0.00%, +0.00%
SClause: 2409601 -> 2409593 (-0.00%); split: -0.00%, +0.00%
Copies: 4063438 -> 4063579 (+0.00%); split: -0.00%, +0.01%
Branches: 1196703 -> 1196723 (+0.00%)
PreSGPRs: 4242897 -> 4243061 (+0.00%); split: -0.00%, +0.00%
PreVGPRs: 3926739 -> 3926742 (+0.00%)

Totals from 217 (0.16% of 133461) affected shaders:
Instrs: 353567 -> 353690 (+0.03%); split: -0.04%, +0.07%
CodeSize: 1790200 -> 1788356 (-0.10%); split: -0.15%, +0.04%
SpillSGPRs: 8 -> 18 (+125.00%)
Latency: 5152817 -> 5150967 (-0.04%); split: -0.05%, +0.01%
InvThroughput: 664273 -> 664516 (+0.04%); split: -0.03%, +0.06%
SClause: 10164 -> 10156 (-0.08%); split: -0.10%, +0.02%
Copies: 24225 -> 24366 (+0.58%); split: -0.32%, +0.90%
Branches: 7116 -> 7136 (+0.28%)
PreSGPRs: 13351 -> 13515 (+1.23%); split: -0.16%, +1.39%
PreVGPRs: 11583 -> 11586 (+0.03%)
```

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5282>
2023-08-17 14:58:02 +00:00
2022-11-22 19:04:13 +00:00
2023-08-03 23:21:32 +00:00
2023-08-17 01:50:47 +00:00
2023-08-08 00:20:48 +00:00
2023-08-17 14:58:02 +00:00
2022-11-21 23:09:30 +00:00
2023-06-09 19:31:20 +00:00
2023-08-04 21:32:07 +00:00
2023-08-12 18:46:57 +00:00
2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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