39a9f6868564f89bd0b0c6346ba12efb12b68bcd
Note that we don't support (and clarify on code why) two of the features of this extension: * extendedDynamicState2PatchControlPoints: as we don't support Tessellation Shaders * extendedDynamicState2LogicOp: as supporting it would need to allow compile shader variants after pipeline creation, that we try to avoid as much as possible (and it is not supported right now) Note that those two features are not mandatory for Vulkan 1.3. From spec: "Promotion to Vulkan 1.3 This extension has been partially promoted. The dynamic state enumerants VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT, VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT, and VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT; and the corresponding entry points in this extension are included in core Vulkan 1.3, with the EXT suffix omitted. The enumerants and entry points for dynamic logic operation and patch control points are not promoted, nor is the feature structure. Extension interfaces that were promoted remain available as aliases of the core functionality." Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28980>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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