Topi Pohjolainen 396c69bf5d mesa: Allow external textures to use fallback (0, 0, 0, 1)
Fixes GL2ExtensionTests/egl_image_external/TestSimpleUnassociated.test
which is part of gles2/3 conformance suite. Here image external
textures are switched to be treated the same as 2D textures. These
can be associated with the fallback texture providing fixed sample
values of (0, 0, 0, 1).

The OES_EGL_image_external spec says:

  "Sampling an external texture which is not associated with any EGLImage
   sibling will return a sample value of (0,0,0,1)."

  "External textures cannot be used with TexImage2D, TexSubImage2D,
   CompressedTexImage2D, CompressedTexSubImage2D, CopyTexImage2D, or
   CopyTexSubImage2D, and an INVALID_ENUM error will be generated if
   this is attempted."

And quoting Chad:

  "That's enforced in _mesa_TexImage*() by calling
   legal_teximage_target(), and enforced in _mesa_TexSubImage*() by
   calling legal_texsubmimage_target(). Each of the
   legal_tex*image_target() functions reject external textures.
   Therefore, allowing GL_TEXTURE_EXTERNAL_OES in store_texsubimage()
   won't violate the above spec quote.

   I think it's safe to allow GL_TEXTURE_EXTERNAL_OES in
   store_texsubimage(), as long as the texture has only a single
   plane. Luckily, that's the only type of external textures that
   Mesa currently supports."

CC: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2013-10-11 09:59:01 +03:00
2013-09-09 14:42:33 -07:00
2013-01-10 22:01:31 +01:00
2013-03-12 22:04:04 +00:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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