Marek Olšák 3943ed8199 ac/lower_ngg: improve streamout code generation for gfx12/ACO to match LLVM
ACO is still not perfect:
* It generates s_wait_loadcnt 0x0-0x3 when the only required wait instruction
  is s_wait_loadcnt 0x5.
* It generates a lot of unnecessary jumps and blocks for uniform loop breaks.
  Only scc1 jumps are necessary to break the loop. This is 10x better than
  LLVM, but even ACO might consider using nir_intrinsic_ordered_add_loop_gfx12_amd
  for the best performance.

How to print the streamout asm on any GPU:
    PIGLIT_PLATFORM=gbm AMD_FORCE_FAMILY=gfx12_16pipe AMD_DEBUG=vs,mono,asm,useaco ../piglit/bin/shader-io-rate vs_out_xfb

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32570>
2024-12-16 07:35:07 +00:00
2024-12-06 16:38:43 +00:00
2022-11-22 19:04:13 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

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Bug reports
-----------

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Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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