34fd894e42ae1ec9d35bf9c4f05364b03dd4a223
Seems required also on GFX8-GFX9 to achieve correct behaviour. This is an undocumented behaviour but it makes real sense to me. pipeline-db on GFX9: Totals from affected shaders: SGPRS: 1018 -> 1018 (0.00 %) VGPRS: 516 -> 516 (0.00 %) Code Size: 40516 -> 40636 (0.30 %) bytes Max Waves: 280 -> 280 (0.00 %) This fixes some sort of sun flickering with Assassins Creed Origins. Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2488 Cc: <mesa-stable@lists.freedesktop.org> Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3750> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3750>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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