Kenneth Graunke 3319ab0db9 iris: Use staging blits for transfers involving imported BOs
Direct mappings of imported DMABUFs can be tricky.  If they're allocated
from our own device, then we can probably mmap them and it'd be fine.
But they may come from a different device (such as a discrete GPU), in
which case I915_GEM_MMAP wouldn't work, I915_GEM_MMAP_GTT would require
a working IOMMU, and directly mmap'ing the DMABUF fd would come with a
bunch of rules and restrictions which are hard to get right.

CPU mapping an imported DMABUF image for writes seems very uncommon,
solidly in the "what are you even doing?" realm.  Mapping an imported
DMABUF for reading might be a thing, in case someone wanted to do
glReadPixels on it.  But in that case, the cost of doing a staging
blit is probably acceptable.

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10941>
2021-06-02 21:18:00 +00:00
2021-05-21 01:40:22 +00:00
2021-05-07 13:41:38 +00:00
2020-01-18 11:39:32 +01:00
2021-06-02 03:10:49 +00:00
2021-05-05 18:53:08 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%