2f5d85661fc413cff3fa5652183018187e73e7ed
I was using the Gallium API wrong. set_* functions with start_slot and count parameters are supposed to update a subrange of the items. I had been trashing all bound vertex buffers and starting over. This should hopefully also make it easier to slot in additional VERTEX_BUFFER_STATEs at draw time, say, for shader draw parameters.
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