Rafael Antognolli 2efe8309d3 i965/blorp: Update the fast clear value buffer.
On Gen10, whenever we do a fast clear, blorp will update the clear color
state buffer for us, as long as we set the clear color address
correctly.

However, on a hiz clear, if the surface is already on the fast clear
state we skip the actual fast clear operation and, before gen10, only
updated the miptree. On gen10+ we need to update the clear value state
buffer too, since blorp will not be doing a fast clear and updating it
for us.

v4:
 - do not use clear_value_size in the for loop
 - Get the address of the clear color from the aux buffer or the
 clear_color_bo, depending on which one is available.
 - let core blorp update the clear color, but also update it when we
 skip a fast clear depth.

v5: Better subject (Jordan).
v6: Remove outdated comment (Jason).

Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-05 07:42:45 -07:00
2017-09-06 17:48:50 +01:00
2018-02-22 21:10:20 +00:00
2018-03-28 11:09:23 -07:00
2017-09-25 12:05:44 +01:00
2018-01-24 17:10:58 -08:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%