Files
mesa/src
Brian Paul 2ead49f98b mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elements
This array was mistakenly dimensioned with VERT_ATTRIB_MAX (32) but it
should really be MAX_VERTEX_GENERIC_ATTRIBS (16).

The generic vertex attributes are in addition to the conventional arrays
(except in NV vertex program mode- they alias/overlay in that case) so
the total of all conventional attributes plus generic attributes should
total 32 (not 48).
2009-05-22 14:57:51 -06:00
..
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