2cd466f6c3192015ea1794afc57eb453d7f13818
Unlike its Gen5 and Gen7 counterparts this patch isn't a plain
refactor of the previous Gen4 texturing code, it's more of a rewrite
largely based on emit_texture_gen4_simd16(). The reason is that on
the one hand the original emit_texture_gen4() code didn't seem easily
fixable to be SIMD width-invariant and had plenty of clutter to
support SIMD-width workarounds which are no longer required. On the
other hand emit_texture_gen4_simd16() was missing a number of
SIMD8-only opcodes. This should generalize both and roughly match
their current behaviour where there is overlap.
Incidentally this will fix the following piglits on Gen4:
arb_shader_texture_lod.execution.arb_shader_texture_lod-texgrad
arb_shader_texture_lod.execution.tex-miplevel-selection *gradarb 2d
arb_shader_texture_lod.execution.tex-miplevel-selection *gradarb 3d
arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 2d
arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 2d_projvec4
arb_shader_texture_lod.execution.tex-miplevel-selection *projgradarb 3d
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
Description
Languages
C
75.5%
C++
17.2%
Python
2.7%
Rust
1.8%
Assembly
1.5%
Other
1%