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These buffers get recycled, so we can't rely on their contents. Unfortunately, conditional rendering was relying on these buffers being all zero, implicitly, because we didn't fully understand the hardware. By supporting this debug flag here, we add a way to check for code that accidentally assumes zero-initialization. Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Reviewed-by: Mary Guillemard <mary@mary.zone> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37153>