2504e7951bbcc3ab281f335ae179e58fb1abd7c1
Adapted the Coccinelle rules from the nir_shader_intrinsics_pass commit a while
ago, which was buggy then and buggy now, so then I fixed stuff up manually
(including formatting).
Via Coccinelle patch:
@def@
typedef bool;
typedef nir_builder;
typedef nir_instr;
typedef nir_def;
identifier fn, instr, intr, x, builder, data;
@@
static fn(nir_builder* builder,
-nir_instr *instr,
+nir_tex_instr *intr,
...)
{
(
- if (instr->type != nir_instr_type_tex)
- return false;
- nir_tex_instr *intr = nir_instr_as_tex(instr);
|
- nir_tex_instr *intr = nir_instr_as_tex(instr);
- if (instr->type != nir_instr_type_tex)
- return false;
)
<...
(
-instr->x
+intr->instr.x
|
-instr
+&intr->instr
)
...>
}
@pass depends on def@
identifier def.fn;
expression shader, progress;
@@
(
-nir_shader_instructions_pass(shader, fn,
+nir_shader_tex_pass(shader, fn,
...)
|
-NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
+NIR_PASS_V(shader, nir_shader_tex_pass, fn,
...)
|
-NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
+NIR_PASS(progress, shader, nir_shader_tex_pass, fn,
...)
)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v3d]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33672>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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