Marek Olšák 2449695e82 gallium: improve the pipe_stream_output_info struct (v2)
There are 3 changes:

1) stride is specified for each buffer, not just one, so that drivers don't
   have to derive it from the outputs

2) new per-output property dst_offset, which specifies the offset
   into the buffer in dwords where the output should be stored,
   so that drivers don't have to compute the offsets manually;
   this will also be useful for gl_SkipComponents
   from ARB_transform_feedback3

3) register_mask is removed, instead, there is start_component
   and num_components; register_mask with non-consecutive 1s
   doesn't make much sense (some hardware cannot do packing of components)

Christoph Bumiller: fixed nvc0.

v2: resolve merge conflicts in Draw and clean it up
2012-01-15 07:28:35 +01:00
2012-01-10 17:42:02 +00:00
2011-10-04 07:48:45 -06:00
2011-11-29 20:26:53 +00:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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