Faith Ekstrand 2200d3c2e7 nouveau/codegen: Use a NULL format for PIPE_FORMAT_NONE for images
Get rid of our own FMT_NONE and just use a NULL format in that case.
We're already checking su->tex.format != NULL in a bunch of cases but
none of those NULL checks are doing anything right now execpt detecting
when its an actual texture op and not an image op.  We'd like them to
start also applying for image load/store with an unspecified format.

Reviewed-by: M Henning <drawoc@darkrefraction.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24327>
2023-08-01 18:58:03 +00:00
2023-08-01 18:19:40 +00:00
2022-11-22 19:04:13 +00:00
2023-07-28 12:44:01 +01:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-06-09 19:31:20 +00:00
2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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